Transforming Teen Services

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The Oklahoma Department of Libraries, Tulsa City County Library System partnered with ALA Young Adult Library Services Association with grant funding from the Institute of Museum and Library Services to provide facilitated trainings on teen services. "Transforming Teen Services Project." This project is based on the Aspen Institute's “Rising to the Challenge: Re-Envisioning Public Libraries,” http://csreports.aspeninstitute.org/dialogue-on-public-libraries/2014/report, and YALSA’s IMLS-funded “The Future of Library Services for and with Teens: A Call to Action” http://www.ala.org/yaforum/future-library-services-and-teens-project-report. The intent of the project is for Oklahoma librarians who provide services to teens highlight their current activities and programs and provide a firm foundation. The facilitation trainings assist to provide the skills librarians need to guide teens to be productive contributors citizens.

Contact information:
Adrienne Butler
Oklahoma Department of Libraries
Youth Services Consultant
adrienne.buter@libraries.ok.gov

Leah Weyand
Tulsa City County Library System
Teen Services Coordinator
Leah.Weyand@tulsalibrary.org




Transforming Teen Services Facilitated Trainings

The Transforming Teen Services is comprised of two main concepts: Connected Learning and Computational Thinking. Connected Learning combines a teens personal interests to supportive relationships, and opportunities. Computational Thinking breaks down the thought processes used to formulate problems and their solutions into smaller parts.

From the two main concept are two sub-concepts: Educational Equity and Ages & Stages. Educational Equity seeks to help librarians build relationships in their communities with underserved populations. Ages & Stages provides a basic understanding of how youth develop, their needs and their assets.

The facilitated trainings below are grouped by training times. The agendas are the concepts within each of the four concepts. The concepts can be mixed and matched as needed by your institution on-demand.




One Hour Introductory Concept Trainings

Overview of Transforming Teen Services

Participants will focus on the value of serving teens through libraries, integrating the reasons to support teens through libraries and highlighting how library teen services helps lead to future community success is essential to these training sessions. There are no two communities or groups of teens that are the same, library staff and others that are trained should consider their own local needs and setting and not expect that they will be able to support teens in exactly the same way as others in their area. Equity is an essential part of successfully supporting teen connected learning and/or computational thinking needs. Library staff should have opportunities to consider how to bring the ideas gained from the workshops to those who might not otherwise have access, particularly marginalized youth.

  • Ages & Stages
  • Connected Learning Icebreaker
  • What is Computational Thinking


Importance of Teen Services

This session is and introduction to YALSA Transforming Teen Services Connected Learning, Computational Thinking, and Educational Equity.
The goal of this session is to work effectively with youth librarians need a basic understanding of how young people develop, their needs and their assets. This workshop is a broad overview of key research in youth development. Outcome is to develop an understanding of the cultural concept of teens in the US.

  • Ages & Stages
  • Issues of Debate


Educational Equity

Using data to build educational equity through Connected Learning
Goal is to get a sense of the teen population in local communities and their needs. Outcomes are for participants to think about the teen population in their community – who do and don’t see utilizing library services; to begin thinking about Connected Learning and its basic principles.

  • Educational Equity


Introduction to Connected Learning

Connected Learning combines personal interests, supportive relationships, and opportunities. It is learning in an age of abundant access to information and social connection that embraces the diverse backgrounds and interests of all youth, https://clalliance.org/about-connected-learning. Goals are to introduce the core concept of Connected Learning,explore the principle of Connected Learning and how to utilize Connected Learning theory into practice. The outcome is to understand the philosophy of Connected Learning as it relates to educational and career opportunities, explore the principles of Connected Learning and think about how to operationalize Connected Learning theory into practice.

  • Connected Learning Icebreaker
  • What is Connected Learning
  • Connected Principles in Action


Introduction to Computational Thinking

The goal are to have the opportunity to have hands-on experience thinking about what computational thinking (CT) is and provides a chance to discuss how CT can be integrated into teen activities. The outcomes are to articulate core concepts of computational thinking, begin designing activities for and with teens that connect to CT, understand the value of integrating CT into activities for and with teens, and to connect Computational Thinking to pre-existing library activities and services.

  • Pictionary Icebreaker
  • What is Computational Thinking




Two to Three Hours Meaningful Understanding Training of Concepts

Ages & Stages

The goal of this session is to work effectively with youth librarians need a basic understanding of how young people develop, their needs and their assets. Outcomes are to develop an understanding of the cultural concept of teens in the US. To identify the various ages and stages of child development. To design developmentally appropriate activities and learning environments.

  • Strolling Through the Years
  • Issues of Debate
  • Ages & Stages Teachback
  • Creating Program Environments
  • Close and Reflection


Building Computational Thinking Skills

This session gives participants the opportunity to have hands-on experience thinking about what computational thinking (CT) is and provides a chance to discuss how CT can be integrated into teen activities. CT involves identifying problems, breaking apart or decomposing the problem into smaller parts, finding patterns, and designing solutions. Teaching CT literacy often involves computers, but it isn't limited to coding and computer programming. Participants will be able to articulate core concepts of computational thinking, begin designing activities for and with teens that connect to CT, understand the value of integrating CT into activities for and with teens, and connect CT to pre-existing library activities and services.

  • Ages & Stages: Creating Program Environments & Activities
  • Pictionary
  • What is Computational Thinking
  • Computational Thinking in Your Work


Connecting Computational Thinking and Connected Learning

In this workshop participants scaffold knowledge they already have about Connected Learning and Computational Thinking and use it to recognize the ways in which Computational Thinking supports Connected Learning. Participants will be able to articulate how Connected Learning environments support youth learning of Computational Thinking. They will understand how to get started designing Connected Learning-connected Computational activities.

  • Quick Connected Learning & Computational Thinking Refresher
  • Connecting Computational Thinking & Connected Learning


Getting Started with Computational Thinking

Participants are given the opportunity to have hands-on experience thinking about what computational thinking (CT) is and provides a chance to discuss how CT can be integrated into teen activities. Participants will be able to articulate core concepts of computational thinking, begin designing activities for and with teens that connect to CT, understand the value of integrating CT into activities for and with teens, and connect CT to pre-existing library activities and services.

  • Pictionary
  • What is Computational Thinking
  • Build a Paper Airplane
  • Back to Computational Thinking
  • Computational Thinking in Your Work
  • Computational Hackathon
  • Discussion (Gallery) Walk


How Connected Learning Fits

This session is an introduction of the core concept of Connected Learning. Participants will explore the principle of Connected Learning and how to utilize Connected Learning theory to practice. Participants will understand the philosophy of Connected Learning as it relates to educational and career opportunities, explore the principles of Connected Learning, and think about how to operationalize Connected Learning theory into practice.

  • Connected Learning Icebreaker
  • What is Connected Learning
  • Theory into Practice
  • Bringing it Home


Taster Training

An introduction to the basic understanding of how young people develop, their needs and assets. Introduction to the core concept of Connected Learning. Introduction discussion on how Computational Thinking can be integrated into teen activities. Participants will identify the various ages and stages of child development, explore the principles of Connected Learning,and how inclusion of Computational Thinking in pre-existing library activities and services.

  • Ages & Stages Activity
  • Connected Learning Icebreaker
  • Connected Principals in Action
  • Build a Paper Airplane
  • What is Computational Thinking
  • Computational Thinking in Your Work


Value of Teen Services and Connected Learning

In order to work effectively with youth everyone needs a basic understanding of how young people develop, their needs and their assets. This workshop summarizes key research in child and youth development and focuses on how to create programs that are appropriate for the youth in your community. Participants will develop an understanding of the cultural concept of childhood in the United States, identify the various ages and stages of child development, design developmentally appropriate activities and learning environments.

  • Ages and Stages Activity
  • Ages and Stages Teachback
  • Connected Learning Icebreaker
  • What is Connected Learning
  • Connected Learning Principles in Action
  • Connected Learning Bringing It Home


    Four+ Hours Deep Understanding of Concepts Trainings

    Getting Started with Computational Thinking (Full Training)

    The opportunity to have hands-on experience thinking about what computational thinking (CT) is and provides a chance to discuss how CT can be integrated into teen activities. Participants will be able to articulate core concepts of computational thinking, begin designing activities for and with teens that connect to CT, understand the value of integrating CT into activities for and with teens, and connect CT to pre-existing library activities and services.

    • Pictionary
    • What is Computational Thinking
    • Build a Paper Airplane
    • Back to Computational Thinking
    • Computational Thinking in Your Work
    • Computational Hackathon
    • Discussion (Gallery) Walk


    What Is Connected Learning (Full Training)

    Introduction of the core concept of Connected Learning. Explore the principle of Connected Learning and how to utilize Connected Learning theory to practice. To get a sense of the teen population in your community and their needs. Participants will understand the philosophy of Connected Learning as it relates to educational and career opportunities, explore the principles of Connected Learning, think about how to operationalize Connected Learning theory into practice, think about the teen population in your community – who do and don’t see utilizing your library services, and begin thinking about Connected Learning and its basic principles.

    • Connected Learning Icebreaker
    • Pursuit of Educational Equity
    • What is Connected Learning
    • Theory into Practice
    • Principles in Action
    • Bringing it Home


    Who, What, Why of Teens with Connected Learning & Computational Thinking

    Introduction of the core concept of Connected Learning. Explore the principle of Connected Learning and how to utilize Connected Learning theory to practice. To get a sense of the teen population in your community and their needs. The opportunity to have hands-on experience thinking about what computational thinking (CT) is and provides a chance to discuss how CT can be integrated into teen activities. Participants will understand the philosophy of Connected Learning as it relates to educational and career opportunities, explore the principles of Connected Learning, think about how to operationalize Connected Learning theory into practice, think about the teen population in your community – who do and don’t see utilizing your library services; to begin thinking about Connected Learning and its basic principles, articulate core concepts of computational thinking, begin designing activities for and with teens that connect to CT, understand the value of integrating CT into activities for and with teens, connect CT to pre-existing library activities and services.

    • Strolling Through the Ages
    • Creating Program Environments
    • What is Connected Learning
    • Theory into Practice
    • Paper Airplane Activity
    • What is Computational Thinking
    • Computational Thinking Hackathon